

Then the Nintendo 64 and PlayStation got the ultimate compilation called Mortal Kombat Trilogy, which brought aboard all of the series' characters to date.Īs for finishers, Fatalities started to move towards the silly side, with many of them focusing more on fighters exploding in showers of bones and limbs. After Mortal Kombat 3 came Ultimate Mortal Kombat 3 with additional characters.

To Midway, the story was captivating enough to stretch across multiple iterations. This was the first Mortal Kombat to see Outworld invade our dimension. Watch as Reptile consumes his opponent below. MKII introduced the green ninja as a proper member of the roster, not only giving him a memorable moveset of his own, but also one of the game's coolest fatalities. Memorable Fatality: Reptile crafted a legend for himself in the first Mortal Kombat game by being one of the first secret fighters ever to grace the genre. Of course, now Midway had quite a tough act to follow. But at the time, Mortal Kombat had set the standard for violence in video games. MKII raised the violence debate in the media even further, but this is another case where time and perspective have rendered these finishers kind of tame. But the Fatalities were still the star of the show, with the blood count raised significantly. The Midway crew even introduced whole new finishers, like Babalities (which turn opponents into toddlers) and Friendships (completely non-violent finishers that often focused on humor). The second Mortal Kombat introduced an expanded roster, as well as additional secret fighters and more Stage Fatalities. Nothing made quite an impression on players as much as Scorpion's original Fatality, which set his opponents ablaze. Memorable Fatality: Scorpion is one of the most popular fighters to hit the MK series, with his spear and his relentless drive to bring his opponents to the very depths of the NetherRealm itself. Of course, the violence level would only escalate from there.

Given the trajectory video games have gone down since then, it's remarkable to look back at these old-school Fatalities and observe just how tame 16-bit body parts look. Video games were still considered to be child's fare, so the idea of high levels of violence were concerning enough to pave the way for the ESRB rating system.

Offering an alternative, yet intuitive, control scheme was a good start, but Ed Boon, John Tobias, and the Mortal Kombat team (then a part of Midway Games), set its new fighter apart with over-the-top and violent finishing moves called Fatalities.Īt the time, there was immense parental outrage. The first Mortal Kombat was something very special from the get-go, providing a genuine alternative to the well-established Street Fighter series.
